PC-Client
phpChess is an open platform and one benefit of having a build in message framework is that any client can connect to the Server. But we wanted also to offer a full strength PC product that can stand on its own as an outstanding chess program/game. So while the web interface is nice and thin, for the full 3D view we went all out and offer state of the art visuals. The PC Client for phpChess also plays a mean game thanks to Crafty. It is fully adjustable so that even beginners have a chance to beat the program. With professional voice over from Marsha Crenshaw the game comes to live. Use it to play a game against the computer, connect directly to your friends for a peer to peer game or use the phpChess Server to play online. Everything is possible
See the feature list below for more information or just download it and see how you get on. We plan to release Version 2.0 early in 2010.
phpChess PC Client feature list
Type Description Availability
Connectivity Full remote access to any phpChess Server via html message exchange Now
Connectivty 0 Security risk and no port configuration. Simply allow the application to access the internet. Now
Connectivity Near realötime exchange of moves, chat, messages, online status of players and so on Now
Connectivity 2 Modes for online play. 1) via phpChess Server, 2) Direct connection via TCP/IP Now
AI The Crafty engine underpins all AI capabilities of phpChess for PC Now
AI Configuration of playing strength, think ahead, depth, opening book, chess piece value, full audit. Now
AI Crafty Version in use is 19.6 20 coming soon
User Interface 3D or 2D including background selection, piece selection, board selection Now
User Interface Full MS 3DFX render support including shaders, shadows, reflections, materials, reflectivity Now
User Interface Scroll, shrink, free movement, zoom, shift Now
User Interface Custom mapping of hot keys Now
User Interface Render level complexity configuarble based on render capability of the PC 2.0
Format support PGN, FEN, Custom game, Human vs Human, Computer vs Human, Now
